Weapons
Let the attack pattern lead the run.
A focused English fan guide for the Thread Witch's garden. Name the build idea you are testing, then make the next Weapon, Spell, Special Skill, Imprint, or Relic easier to judge.
Independent fan guide. Checked against official Garden of Witches 1.0 release information on August 29, 2026. Not affiliated with Team Tapas or Steam.

Start with one thread
Begin with the one choice that changes how you read every later choice. The planner keeps the decision small enough to test in the next room.
The five build layers
These are the vocabulary cards behind the planner. They give the guide a game-specific spine instead of leaving the tool as a generic decision questionnaire.
Let the attack pattern lead the run.
Name the cast you are learning to use.
Keep the timing or burst question visible.
Watch how a familiar ability changes.
Use a run-wide choice to protect the plan.
Current baseline
The current release puts Weapons, Spells, Special Skills, Imprints, and Relics at the centre of progression. This guide keeps that structure visible while the detail library grows.
Guide principle
The first release stays narrow on purpose: a practical planner, a clear version boundary, and official links. New guides earn their place by answering a separate player question.